Cannon School Gaming, or CSG, was created in the fall of 2020 when a group of nearly 100 students, alumni, faculty, and staff came back to campus after a summer of gaming remotely due to restrictions surrounding COVID-19. Their energy was high as they coordinated Cannon's first LAN party, in which forty Cannon students showed up to work together in teams and compete in the games of Fortnite, League of Legends, Rocket League, and Overwatch. A second LAN party followed in the spring, with a growing number of participants.
In summer 2021, a team of Cannon educators and students, led by Director of esports Tram Tran, transformed the media production studio into an esports haven thanks largely to a generous anonymous donor. That space is now an activity hub for all things esports and more!
When a student realizes they are good at something, it gives them the confidence to excel at other things. We’ve seen students more engaged and make friends they may not have otherwise. We’ve seen them become better team players and communicators. We’ve seen some players improve as students in the classroom. It’s a lot like outcomes in traditional sports. And it’s going to be interesting to see what happens in this new, leading-edge space.
Tram Tran, Director of esports
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